GLTFLoader.js 99 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsTransmissionExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsVolumeExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsIorExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsSpecularExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFLightsExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFMeshoptCompression( parser );
  35. } );
  36. }
  37. load( url, onLoad, onProgress, onError ) {
  38. const scope = this;
  39. let resourcePath;
  40. if ( this.resourcePath !== '' ) {
  41. resourcePath = this.resourcePath;
  42. } else if ( this.path !== '' ) {
  43. resourcePath = this.path;
  44. } else {
  45. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  46. } // Tells the LoadingManager to track an extra item, which resolves after
  47. // the model is fully loaded. This means the count of items loaded will
  48. // be incorrect, but ensures manager.onLoad() does not fire early.
  49. this.manager.itemStart( url );
  50. const _onError = function ( e ) {
  51. if ( onError ) {
  52. onError( e );
  53. } else {
  54. console.error( e );
  55. }
  56. scope.manager.itemError( url );
  57. scope.manager.itemEnd( url );
  58. };
  59. const loader = new THREE.FileLoader( this.manager );
  60. loader.setPath( this.path );
  61. loader.setResponseType( 'arraybuffer' );
  62. loader.setRequestHeader( this.requestHeader );
  63. loader.setWithCredentials( this.withCredentials );
  64. loader.load( url, function ( data ) {
  65. try {
  66. scope.parse( data, resourcePath, function ( gltf ) {
  67. onLoad( gltf );
  68. scope.manager.itemEnd( url );
  69. }, _onError );
  70. } catch ( e ) {
  71. _onError( e );
  72. }
  73. }, onProgress, _onError );
  74. }
  75. setDRACOLoader( dracoLoader ) {
  76. this.dracoLoader = dracoLoader;
  77. return this;
  78. }
  79. setDDSLoader() {
  80. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  81. }
  82. setKTX2Loader( ktx2Loader ) {
  83. this.ktx2Loader = ktx2Loader;
  84. return this;
  85. }
  86. setMeshoptDecoder( meshoptDecoder ) {
  87. this.meshoptDecoder = meshoptDecoder;
  88. return this;
  89. }
  90. register( callback ) {
  91. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  92. this.pluginCallbacks.push( callback );
  93. }
  94. return this;
  95. }
  96. unregister( callback ) {
  97. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  98. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  99. }
  100. return this;
  101. }
  102. parse( data, path, onLoad, onError ) {
  103. let content;
  104. const extensions = {};
  105. const plugins = {};
  106. if ( typeof data === 'string' ) {
  107. content = data;
  108. } else {
  109. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  110. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  111. try {
  112. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  113. } catch ( error ) {
  114. if ( onError ) onError( error );
  115. return;
  116. }
  117. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  118. } else {
  119. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  120. }
  121. }
  122. const json = JSON.parse( content );
  123. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  124. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  125. return;
  126. }
  127. const parser = new GLTFParser( json, {
  128. path: path || this.resourcePath || '',
  129. crossOrigin: this.crossOrigin,
  130. requestHeader: this.requestHeader,
  131. manager: this.manager,
  132. ktx2Loader: this.ktx2Loader,
  133. meshoptDecoder: this.meshoptDecoder
  134. } );
  135. parser.fileLoader.setRequestHeader( this.requestHeader );
  136. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  137. const plugin = this.pluginCallbacks[ i ]( parser );
  138. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  139. // in addUnknownExtensionsToUserData().
  140. // Remove this workaround if we move all the existing
  141. // extension handlers to plugin system
  142. extensions[ plugin.name ] = true;
  143. }
  144. if ( json.extensionsUsed ) {
  145. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  146. const extensionName = json.extensionsUsed[ i ];
  147. const extensionsRequired = json.extensionsRequired || [];
  148. switch ( extensionName ) {
  149. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  150. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  151. break;
  152. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  153. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  154. break;
  155. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  156. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  157. break;
  158. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  159. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  160. break;
  161. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  162. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  163. break;
  164. default:
  165. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  166. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  167. }
  168. }
  169. }
  170. }
  171. parser.setExtensions( extensions );
  172. parser.setPlugins( plugins );
  173. parser.parse( onLoad, onError );
  174. }
  175. }
  176. /* GLTFREGISTRY */
  177. function GLTFRegistry() {
  178. let objects = {};
  179. return {
  180. get: function ( key ) {
  181. return objects[ key ];
  182. },
  183. add: function ( key, object ) {
  184. objects[ key ] = object;
  185. },
  186. remove: function ( key ) {
  187. delete objects[ key ];
  188. },
  189. removeAll: function () {
  190. objects = {};
  191. }
  192. };
  193. }
  194. /*********************************/
  195. /********** EXTENSIONS ***********/
  196. /*********************************/
  197. const EXTENSIONS = {
  198. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  199. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  200. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  201. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  202. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  203. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  204. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  205. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  206. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  207. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  208. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  209. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  210. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  211. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  212. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  213. };
  214. /**
  215. * Punctual Lights Extension
  216. *
  217. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  218. */
  219. class GLTFLightsExtension {
  220. constructor( parser ) {
  221. this.parser = parser;
  222. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  223. this.cache = {
  224. refs: {},
  225. uses: {}
  226. };
  227. }
  228. _markDefs() {
  229. const parser = this.parser;
  230. const nodeDefs = this.parser.json.nodes || [];
  231. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  232. const nodeDef = nodeDefs[ nodeIndex ];
  233. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  234. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  235. }
  236. }
  237. }
  238. _loadLight( lightIndex ) {
  239. const parser = this.parser;
  240. const cacheKey = 'light:' + lightIndex;
  241. let dependency = parser.cache.get( cacheKey );
  242. if ( dependency ) return dependency;
  243. const json = parser.json;
  244. const extensions = json.extensions && json.extensions[ this.name ] || {};
  245. const lightDefs = extensions.lights || [];
  246. const lightDef = lightDefs[ lightIndex ];
  247. let lightNode;
  248. const color = new THREE.Color( 0xffffff );
  249. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  250. const range = lightDef.range !== undefined ? lightDef.range : 0;
  251. switch ( lightDef.type ) {
  252. case 'directional':
  253. lightNode = new THREE.DirectionalLight( color );
  254. lightNode.target.position.set( 0, 0, - 1 );
  255. lightNode.add( lightNode.target );
  256. break;
  257. case 'point':
  258. lightNode = new THREE.PointLight( color );
  259. lightNode.distance = range;
  260. break;
  261. case 'spot':
  262. lightNode = new THREE.SpotLight( color );
  263. lightNode.distance = range; // Handle spotlight properties.
  264. lightDef.spot = lightDef.spot || {};
  265. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  266. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  267. lightNode.angle = lightDef.spot.outerConeAngle;
  268. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  269. lightNode.target.position.set( 0, 0, - 1 );
  270. lightNode.add( lightNode.target );
  271. break;
  272. default:
  273. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  274. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  275. // here, because node-level parsing will only override position if explicitly specified.
  276. lightNode.position.set( 0, 0, 0 );
  277. lightNode.decay = 2;
  278. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  279. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  280. dependency = Promise.resolve( lightNode );
  281. parser.cache.add( cacheKey, dependency );
  282. return dependency;
  283. }
  284. createNodeAttachment( nodeIndex ) {
  285. const self = this;
  286. const parser = this.parser;
  287. const json = parser.json;
  288. const nodeDef = json.nodes[ nodeIndex ];
  289. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  290. const lightIndex = lightDef.light;
  291. if ( lightIndex === undefined ) return null;
  292. return this._loadLight( lightIndex ).then( function ( light ) {
  293. return parser._getNodeRef( self.cache, lightIndex, light );
  294. } );
  295. }
  296. }
  297. /**
  298. * Unlit Materials Extension
  299. *
  300. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  301. */
  302. class GLTFMaterialsUnlitExtension {
  303. constructor() {
  304. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  305. }
  306. getMaterialType() {
  307. return THREE.MeshBasicMaterial;
  308. }
  309. extendParams( materialParams, materialDef, parser ) {
  310. const pending = [];
  311. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  312. materialParams.opacity = 1.0;
  313. const metallicRoughness = materialDef.pbrMetallicRoughness;
  314. if ( metallicRoughness ) {
  315. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  316. const array = metallicRoughness.baseColorFactor;
  317. materialParams.color.fromArray( array );
  318. materialParams.opacity = array[ 3 ];
  319. }
  320. if ( metallicRoughness.baseColorTexture !== undefined ) {
  321. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  322. }
  323. }
  324. return Promise.all( pending );
  325. }
  326. }
  327. /**
  328. * Clearcoat Materials Extension
  329. *
  330. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  331. */
  332. class GLTFMaterialsClearcoatExtension {
  333. constructor( parser ) {
  334. this.parser = parser;
  335. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  336. }
  337. getMaterialType( materialIndex ) {
  338. const parser = this.parser;
  339. const materialDef = parser.json.materials[ materialIndex ];
  340. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  341. return THREE.MeshPhysicalMaterial;
  342. }
  343. extendMaterialParams( materialIndex, materialParams ) {
  344. const parser = this.parser;
  345. const materialDef = parser.json.materials[ materialIndex ];
  346. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  347. return Promise.resolve();
  348. }
  349. const pending = [];
  350. const extension = materialDef.extensions[ this.name ];
  351. if ( extension.clearcoatFactor !== undefined ) {
  352. materialParams.clearcoat = extension.clearcoatFactor;
  353. }
  354. if ( extension.clearcoatTexture !== undefined ) {
  355. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  356. }
  357. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  358. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  359. }
  360. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  361. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  362. }
  363. if ( extension.clearcoatNormalTexture !== undefined ) {
  364. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  365. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  366. const scale = extension.clearcoatNormalTexture.scale; // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  367. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, - scale );
  368. }
  369. }
  370. return Promise.all( pending );
  371. }
  372. }
  373. /**
  374. * Transmission Materials Extension
  375. *
  376. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  377. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  378. */
  379. class GLTFMaterialsTransmissionExtension {
  380. constructor( parser ) {
  381. this.parser = parser;
  382. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  383. }
  384. getMaterialType( materialIndex ) {
  385. const parser = this.parser;
  386. const materialDef = parser.json.materials[ materialIndex ];
  387. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  388. return THREE.MeshPhysicalMaterial;
  389. }
  390. extendMaterialParams( materialIndex, materialParams ) {
  391. const parser = this.parser;
  392. const materialDef = parser.json.materials[ materialIndex ];
  393. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  394. return Promise.resolve();
  395. }
  396. const pending = [];
  397. const extension = materialDef.extensions[ this.name ];
  398. if ( extension.transmissionFactor !== undefined ) {
  399. materialParams.transmission = extension.transmissionFactor;
  400. }
  401. if ( extension.transmissionTexture !== undefined ) {
  402. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  403. }
  404. return Promise.all( pending );
  405. }
  406. }
  407. /**
  408. * Materials Volume Extension
  409. *
  410. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  411. */
  412. class GLTFMaterialsVolumeExtension {
  413. constructor( parser ) {
  414. this.parser = parser;
  415. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  416. }
  417. getMaterialType( materialIndex ) {
  418. const parser = this.parser;
  419. const materialDef = parser.json.materials[ materialIndex ];
  420. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  421. return THREE.MeshPhysicalMaterial;
  422. }
  423. extendMaterialParams( materialIndex, materialParams ) {
  424. const parser = this.parser;
  425. const materialDef = parser.json.materials[ materialIndex ];
  426. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  427. return Promise.resolve();
  428. }
  429. const pending = [];
  430. const extension = materialDef.extensions[ this.name ];
  431. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  432. if ( extension.thicknessTexture !== undefined ) {
  433. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  434. }
  435. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  436. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  437. materialParams.attenuationTint = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  438. return Promise.all( pending );
  439. }
  440. }
  441. /**
  442. * Materials ior Extension
  443. *
  444. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  445. */
  446. class GLTFMaterialsIorExtension {
  447. constructor( parser ) {
  448. this.parser = parser;
  449. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  450. }
  451. getMaterialType( materialIndex ) {
  452. const parser = this.parser;
  453. const materialDef = parser.json.materials[ materialIndex ];
  454. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  455. return THREE.MeshPhysicalMaterial;
  456. }
  457. extendMaterialParams( materialIndex, materialParams ) {
  458. const parser = this.parser;
  459. const materialDef = parser.json.materials[ materialIndex ];
  460. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  461. return Promise.resolve();
  462. }
  463. const extension = materialDef.extensions[ this.name ];
  464. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  465. return Promise.resolve();
  466. }
  467. }
  468. /**
  469. * Materials specular Extension
  470. *
  471. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  472. */
  473. class GLTFMaterialsSpecularExtension {
  474. constructor( parser ) {
  475. this.parser = parser;
  476. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  477. }
  478. getMaterialType( materialIndex ) {
  479. const parser = this.parser;
  480. const materialDef = parser.json.materials[ materialIndex ];
  481. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  482. return THREE.MeshPhysicalMaterial;
  483. }
  484. extendMaterialParams( materialIndex, materialParams ) {
  485. const parser = this.parser;
  486. const materialDef = parser.json.materials[ materialIndex ];
  487. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  488. return Promise.resolve();
  489. }
  490. const pending = [];
  491. const extension = materialDef.extensions[ this.name ];
  492. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  493. if ( extension.specularTexture !== undefined ) {
  494. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  495. }
  496. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  497. materialParams.specularTint = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  498. if ( extension.specularColorTexture !== undefined ) {
  499. pending.push( parser.assignTexture( materialParams, 'specularTintMap', extension.specularColorTexture ).then( function ( texture ) {
  500. texture.encoding = THREE.sRGBEncoding;
  501. } ) );
  502. }
  503. return Promise.all( pending );
  504. }
  505. }
  506. /**
  507. * BasisU THREE.Texture Extension
  508. *
  509. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  510. */
  511. class GLTFTextureBasisUExtension {
  512. constructor( parser ) {
  513. this.parser = parser;
  514. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  515. }
  516. loadTexture( textureIndex ) {
  517. const parser = this.parser;
  518. const json = parser.json;
  519. const textureDef = json.textures[ textureIndex ];
  520. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  521. return null;
  522. }
  523. const extension = textureDef.extensions[ this.name ];
  524. const source = json.images[ extension.source ];
  525. const loader = parser.options.ktx2Loader;
  526. if ( ! loader ) {
  527. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  528. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  529. } else {
  530. // Assumes that the extension is optional and that a fallback texture is present
  531. return null;
  532. }
  533. }
  534. return parser.loadTextureImage( textureIndex, source, loader );
  535. }
  536. }
  537. /**
  538. * WebP THREE.Texture Extension
  539. *
  540. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  541. */
  542. class GLTFTextureWebPExtension {
  543. constructor( parser ) {
  544. this.parser = parser;
  545. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  546. this.isSupported = null;
  547. }
  548. loadTexture( textureIndex ) {
  549. const name = this.name;
  550. const parser = this.parser;
  551. const json = parser.json;
  552. const textureDef = json.textures[ textureIndex ];
  553. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  554. return null;
  555. }
  556. const extension = textureDef.extensions[ name ];
  557. const source = json.images[ extension.source ];
  558. let loader = parser.textureLoader;
  559. if ( source.uri ) {
  560. const handler = parser.options.manager.getHandler( source.uri );
  561. if ( handler !== null ) loader = handler;
  562. }
  563. return this.detectSupport().then( function ( isSupported ) {
  564. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  565. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  566. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  567. } // Fall back to PNG or JPEG.
  568. return parser.loadTexture( textureIndex );
  569. } );
  570. }
  571. detectSupport() {
  572. if ( ! this.isSupported ) {
  573. this.isSupported = new Promise( function ( resolve ) {
  574. const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  575. // WebP images, unfortunately.
  576. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  577. image.onload = image.onerror = function () {
  578. resolve( image.height === 1 );
  579. };
  580. } );
  581. }
  582. return this.isSupported;
  583. }
  584. }
  585. /**
  586. * meshopt BufferView Compression Extension
  587. *
  588. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  589. */
  590. class GLTFMeshoptCompression {
  591. constructor( parser ) {
  592. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  593. this.parser = parser;
  594. }
  595. loadBufferView( index ) {
  596. const json = this.parser.json;
  597. const bufferView = json.bufferViews[ index ];
  598. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  599. const extensionDef = bufferView.extensions[ this.name ];
  600. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  601. const decoder = this.parser.options.meshoptDecoder;
  602. if ( ! decoder || ! decoder.supported ) {
  603. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  604. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  605. } else {
  606. // Assumes that the extension is optional and that fallback buffer data is present
  607. return null;
  608. }
  609. }
  610. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  611. const byteOffset = extensionDef.byteOffset || 0;
  612. const byteLength = extensionDef.byteLength || 0;
  613. const count = extensionDef.count;
  614. const stride = extensionDef.byteStride;
  615. const result = new ArrayBuffer( count * stride );
  616. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  617. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  618. return result;
  619. } );
  620. } else {
  621. return null;
  622. }
  623. }
  624. }
  625. /* BINARY EXTENSION */
  626. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  627. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  628. const BINARY_EXTENSION_CHUNK_TYPES = {
  629. JSON: 0x4E4F534A,
  630. BIN: 0x004E4942
  631. };
  632. class GLTFBinaryExtension {
  633. constructor( data ) {
  634. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  635. this.content = null;
  636. this.body = null;
  637. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  638. this.header = {
  639. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  640. version: headerView.getUint32( 4, true ),
  641. length: headerView.getUint32( 8, true )
  642. };
  643. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  644. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  645. } else if ( this.header.version < 2.0 ) {
  646. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  647. }
  648. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  649. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  650. let chunkIndex = 0;
  651. while ( chunkIndex < chunkContentsLength ) {
  652. const chunkLength = chunkView.getUint32( chunkIndex, true );
  653. chunkIndex += 4;
  654. const chunkType = chunkView.getUint32( chunkIndex, true );
  655. chunkIndex += 4;
  656. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  657. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  658. this.content = THREE.LoaderUtils.decodeText( contentArray );
  659. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  660. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  661. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  662. } // Clients must ignore chunks with unknown types.
  663. chunkIndex += chunkLength;
  664. }
  665. if ( this.content === null ) {
  666. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  667. }
  668. }
  669. }
  670. /**
  671. * DRACO THREE.Mesh Compression Extension
  672. *
  673. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  674. */
  675. class GLTFDracoMeshCompressionExtension {
  676. constructor( json, dracoLoader ) {
  677. if ( ! dracoLoader ) {
  678. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  679. }
  680. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  681. this.json = json;
  682. this.dracoLoader = dracoLoader;
  683. this.dracoLoader.preload();
  684. }
  685. decodePrimitive( primitive, parser ) {
  686. const json = this.json;
  687. const dracoLoader = this.dracoLoader;
  688. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  689. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  690. const threeAttributeMap = {};
  691. const attributeNormalizedMap = {};
  692. const attributeTypeMap = {};
  693. for ( const attributeName in gltfAttributeMap ) {
  694. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  695. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  696. }
  697. for ( const attributeName in primitive.attributes ) {
  698. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  699. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  700. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  701. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  702. attributeTypeMap[ threeAttributeName ] = componentType;
  703. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  704. }
  705. }
  706. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  707. return new Promise( function ( resolve ) {
  708. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  709. for ( const attributeName in geometry.attributes ) {
  710. const attribute = geometry.attributes[ attributeName ];
  711. const normalized = attributeNormalizedMap[ attributeName ];
  712. if ( normalized !== undefined ) attribute.normalized = normalized;
  713. }
  714. resolve( geometry );
  715. }, threeAttributeMap, attributeTypeMap );
  716. } );
  717. } );
  718. }
  719. }
  720. /**
  721. * THREE.Texture Transform Extension
  722. *
  723. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  724. */
  725. class GLTFTextureTransformExtension {
  726. constructor() {
  727. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  728. }
  729. extendTexture( texture, transform ) {
  730. if ( transform.texCoord !== undefined ) {
  731. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  732. }
  733. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  734. // See https://github.com/mrdoob/three.js/issues/21819.
  735. return texture;
  736. }
  737. texture = texture.clone();
  738. if ( transform.offset !== undefined ) {
  739. texture.offset.fromArray( transform.offset );
  740. }
  741. if ( transform.rotation !== undefined ) {
  742. texture.rotation = transform.rotation;
  743. }
  744. if ( transform.scale !== undefined ) {
  745. texture.repeat.fromArray( transform.scale );
  746. }
  747. texture.needsUpdate = true;
  748. return texture;
  749. }
  750. }
  751. /**
  752. * Specular-Glossiness Extension
  753. *
  754. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  755. */
  756. /**
  757. * A sub class of StandardMaterial with some of the functionality
  758. * changed via the `onBeforeCompile` callback
  759. * @pailhead
  760. */
  761. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  762. constructor( params ) {
  763. super();
  764. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  765. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  766. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  767. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  768. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  769. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  770. const uniforms = {
  771. specular: {
  772. value: new THREE.Color().setHex( 0xffffff )
  773. },
  774. glossiness: {
  775. value: 1
  776. },
  777. specularMap: {
  778. value: null
  779. },
  780. glossinessMap: {
  781. value: null
  782. }
  783. };
  784. this._extraUniforms = uniforms;
  785. this.onBeforeCompile = function ( shader ) {
  786. for ( const uniformName in uniforms ) {
  787. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  788. }
  789. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  790. };
  791. Object.defineProperties( this, {
  792. specular: {
  793. get: function () {
  794. return uniforms.specular.value;
  795. },
  796. set: function ( v ) {
  797. uniforms.specular.value = v;
  798. }
  799. },
  800. specularMap: {
  801. get: function () {
  802. return uniforms.specularMap.value;
  803. },
  804. set: function ( v ) {
  805. uniforms.specularMap.value = v;
  806. if ( v ) {
  807. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  808. } else {
  809. delete this.defines.USE_SPECULARMAP;
  810. }
  811. }
  812. },
  813. glossiness: {
  814. get: function () {
  815. return uniforms.glossiness.value;
  816. },
  817. set: function ( v ) {
  818. uniforms.glossiness.value = v;
  819. }
  820. },
  821. glossinessMap: {
  822. get: function () {
  823. return uniforms.glossinessMap.value;
  824. },
  825. set: function ( v ) {
  826. uniforms.glossinessMap.value = v;
  827. if ( v ) {
  828. this.defines.USE_GLOSSINESSMAP = '';
  829. this.defines.USE_UV = '';
  830. } else {
  831. delete this.defines.USE_GLOSSINESSMAP;
  832. delete this.defines.USE_UV;
  833. }
  834. }
  835. }
  836. } );
  837. delete this.metalness;
  838. delete this.roughness;
  839. delete this.metalnessMap;
  840. delete this.roughnessMap;
  841. this.setValues( params );
  842. }
  843. copy( source ) {
  844. super.copy( source );
  845. this.specularMap = source.specularMap;
  846. this.specular.copy( source.specular );
  847. this.glossinessMap = source.glossinessMap;
  848. this.glossiness = source.glossiness;
  849. delete this.metalness;
  850. delete this.roughness;
  851. delete this.metalnessMap;
  852. delete this.roughnessMap;
  853. return this;
  854. }
  855. }
  856. class GLTFMaterialsPbrSpecularGlossinessExtension {
  857. constructor() {
  858. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  859. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio' ];
  860. }
  861. getMaterialType() {
  862. return GLTFMeshStandardSGMaterial;
  863. }
  864. extendParams( materialParams, materialDef, parser ) {
  865. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  866. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  867. materialParams.opacity = 1.0;
  868. const pending = [];
  869. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  870. const array = pbrSpecularGlossiness.diffuseFactor;
  871. materialParams.color.fromArray( array );
  872. materialParams.opacity = array[ 3 ];
  873. }
  874. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  875. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  876. }
  877. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  878. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  879. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  880. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  881. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  882. }
  883. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  884. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  885. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  886. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  887. }
  888. return Promise.all( pending );
  889. }
  890. createMaterial( materialParams ) {
  891. const material = new GLTFMeshStandardSGMaterial( materialParams );
  892. material.fog = true;
  893. material.color = materialParams.color;
  894. material.map = materialParams.map === undefined ? null : materialParams.map;
  895. material.lightMap = null;
  896. material.lightMapIntensity = 1.0;
  897. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  898. material.aoMapIntensity = 1.0;
  899. material.emissive = materialParams.emissive;
  900. material.emissiveIntensity = 1.0;
  901. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  902. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  903. material.bumpScale = 1;
  904. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  905. material.normalMapType = THREE.TangentSpaceNormalMap;
  906. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  907. material.displacementMap = null;
  908. material.displacementScale = 1;
  909. material.displacementBias = 0;
  910. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  911. material.specular = materialParams.specular;
  912. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  913. material.glossiness = materialParams.glossiness;
  914. material.alphaMap = null;
  915. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  916. material.envMapIntensity = 1.0;
  917. material.refractionRatio = 0.98;
  918. return material;
  919. }
  920. }
  921. /**
  922. * THREE.Mesh Quantization Extension
  923. *
  924. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  925. */
  926. class GLTFMeshQuantizationExtension {
  927. constructor() {
  928. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  929. }
  930. }
  931. /*********************************/
  932. /********** INTERPOLATION ********/
  933. /*********************************/
  934. // Spline Interpolation
  935. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  936. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  937. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  938. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  939. }
  940. copySampleValue_( index ) {
  941. // Copies a sample value to the result buffer. See description of glTF
  942. // CUBICSPLINE values layout in interpolate_() function below.
  943. const result = this.resultBuffer,
  944. values = this.sampleValues,
  945. valueSize = this.valueSize,
  946. offset = index * valueSize * 3 + valueSize;
  947. for ( let i = 0; i !== valueSize; i ++ ) {
  948. result[ i ] = values[ offset + i ];
  949. }
  950. return result;
  951. }
  952. }
  953. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  954. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  955. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  956. const result = this.resultBuffer;
  957. const values = this.sampleValues;
  958. const stride = this.valueSize;
  959. const stride2 = stride * 2;
  960. const stride3 = stride * 3;
  961. const td = t1 - t0;
  962. const p = ( t - t0 ) / td;
  963. const pp = p * p;
  964. const ppp = pp * p;
  965. const offset1 = i1 * stride3;
  966. const offset0 = offset1 - stride3;
  967. const s2 = - 2 * ppp + 3 * pp;
  968. const s3 = ppp - pp;
  969. const s0 = 1 - s2;
  970. const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  971. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  972. for ( let i = 0; i !== stride; i ++ ) {
  973. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  974. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  975. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  976. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  977. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  978. }
  979. return result;
  980. };
  981. const _q = new THREE.Quaternion();
  982. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  983. interpolate_( i1, t0, t, t1 ) {
  984. const result = super.interpolate_( i1, t0, t, t1 );
  985. _q.fromArray( result ).normalize().toArray( result );
  986. return result;
  987. }
  988. }
  989. /*********************************/
  990. /********** INTERNALS ************/
  991. /*********************************/
  992. /* CONSTANTS */
  993. const WEBGL_CONSTANTS = {
  994. FLOAT: 5126,
  995. //FLOAT_MAT2: 35674,
  996. FLOAT_MAT3: 35675,
  997. FLOAT_MAT4: 35676,
  998. FLOAT_VEC2: 35664,
  999. FLOAT_VEC3: 35665,
  1000. FLOAT_VEC4: 35666,
  1001. LINEAR: 9729,
  1002. REPEAT: 10497,
  1003. SAMPLER_2D: 35678,
  1004. POINTS: 0,
  1005. LINES: 1,
  1006. LINE_LOOP: 2,
  1007. LINE_STRIP: 3,
  1008. TRIANGLES: 4,
  1009. TRIANGLE_STRIP: 5,
  1010. TRIANGLE_FAN: 6,
  1011. UNSIGNED_BYTE: 5121,
  1012. UNSIGNED_SHORT: 5123
  1013. };
  1014. const WEBGL_COMPONENT_TYPES = {
  1015. 5120: Int8Array,
  1016. 5121: Uint8Array,
  1017. 5122: Int16Array,
  1018. 5123: Uint16Array,
  1019. 5125: Uint32Array,
  1020. 5126: Float32Array
  1021. };
  1022. const WEBGL_FILTERS = {
  1023. 9728: THREE.NearestFilter,
  1024. 9729: THREE.LinearFilter,
  1025. 9984: THREE.NearestMipmapNearestFilter,
  1026. 9985: THREE.LinearMipmapNearestFilter,
  1027. 9986: THREE.NearestMipmapLinearFilter,
  1028. 9987: THREE.LinearMipmapLinearFilter
  1029. };
  1030. const WEBGL_WRAPPINGS = {
  1031. 33071: THREE.ClampToEdgeWrapping,
  1032. 33648: THREE.MirroredRepeatWrapping,
  1033. 10497: THREE.RepeatWrapping
  1034. };
  1035. const WEBGL_TYPE_SIZES = {
  1036. 'SCALAR': 1,
  1037. 'VEC2': 2,
  1038. 'VEC3': 3,
  1039. 'VEC4': 4,
  1040. 'MAT2': 4,
  1041. 'MAT3': 9,
  1042. 'MAT4': 16
  1043. };
  1044. const ATTRIBUTES = {
  1045. POSITION: 'position',
  1046. NORMAL: 'normal',
  1047. TANGENT: 'tangent',
  1048. TEXCOORD_0: 'uv',
  1049. TEXCOORD_1: 'uv2',
  1050. COLOR_0: 'color',
  1051. WEIGHTS_0: 'skinWeight',
  1052. JOINTS_0: 'skinIndex'
  1053. };
  1054. const PATH_PROPERTIES = {
  1055. scale: 'scale',
  1056. translation: 'position',
  1057. rotation: 'quaternion',
  1058. weights: 'morphTargetInfluences'
  1059. };
  1060. const INTERPOLATION = {
  1061. CUBICSPLINE: undefined,
  1062. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1063. // keyframe track will be initialized with a default interpolation type, then modified.
  1064. LINEAR: THREE.InterpolateLinear,
  1065. STEP: THREE.InterpolateDiscrete
  1066. };
  1067. const ALPHA_MODES = {
  1068. OPAQUE: 'OPAQUE',
  1069. MASK: 'MASK',
  1070. BLEND: 'BLEND'
  1071. };
  1072. /* UTILITY FUNCTIONS */
  1073. function resolveURL( url, path ) {
  1074. // Invalid URL
  1075. if ( typeof url !== 'string' || url === '' ) return ''; // Host Relative URL
  1076. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  1077. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  1078. } // Absolute URL http://,https://,//
  1079. if ( /^(https?:)?\/\//i.test( url ) ) return url; // Data URI
  1080. if ( /^data:.*,.*$/i.test( url ) ) return url; // Blob URL
  1081. if ( /^blob:.*$/i.test( url ) ) return url; // Relative URL
  1082. return path + url;
  1083. }
  1084. /**
  1085. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1086. */
  1087. function createDefaultMaterial( cache ) {
  1088. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1089. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1090. color: 0xFFFFFF,
  1091. emissive: 0x000000,
  1092. metalness: 1,
  1093. roughness: 1,
  1094. transparent: false,
  1095. depthTest: true,
  1096. side: THREE.FrontSide
  1097. } );
  1098. }
  1099. return cache[ 'DefaultMaterial' ];
  1100. }
  1101. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1102. // Add unknown glTF extensions to an object's userData.
  1103. for ( const name in objectDef.extensions ) {
  1104. if ( knownExtensions[ name ] === undefined ) {
  1105. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1106. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1107. }
  1108. }
  1109. }
  1110. /**
  1111. * @param {Object3D|Material|BufferGeometry} object
  1112. * @param {GLTF.definition} gltfDef
  1113. */
  1114. function assignExtrasToUserData( object, gltfDef ) {
  1115. if ( gltfDef.extras !== undefined ) {
  1116. if ( typeof gltfDef.extras === 'object' ) {
  1117. Object.assign( object.userData, gltfDef.extras );
  1118. } else {
  1119. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1120. }
  1121. }
  1122. }
  1123. /**
  1124. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1125. *
  1126. * @param {BufferGeometry} geometry
  1127. * @param {Array<GLTF.Target>} targets
  1128. * @param {GLTFParser} parser
  1129. * @return {Promise<BufferGeometry>}
  1130. */
  1131. function addMorphTargets( geometry, targets, parser ) {
  1132. let hasMorphPosition = false;
  1133. let hasMorphNormal = false;
  1134. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1135. const target = targets[ i ];
  1136. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1137. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1138. if ( hasMorphPosition && hasMorphNormal ) break;
  1139. }
  1140. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1141. const pendingPositionAccessors = [];
  1142. const pendingNormalAccessors = [];
  1143. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1144. const target = targets[ i ];
  1145. if ( hasMorphPosition ) {
  1146. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1147. pendingPositionAccessors.push( pendingAccessor );
  1148. }
  1149. if ( hasMorphNormal ) {
  1150. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1151. pendingNormalAccessors.push( pendingAccessor );
  1152. }
  1153. }
  1154. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ) ] ).then( function ( accessors ) {
  1155. const morphPositions = accessors[ 0 ];
  1156. const morphNormals = accessors[ 1 ];
  1157. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1158. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1159. geometry.morphTargetsRelative = true;
  1160. return geometry;
  1161. } );
  1162. }
  1163. /**
  1164. * @param {Mesh} mesh
  1165. * @param {GLTF.Mesh} meshDef
  1166. */
  1167. function updateMorphTargets( mesh, meshDef ) {
  1168. mesh.updateMorphTargets();
  1169. if ( meshDef.weights !== undefined ) {
  1170. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1171. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1172. }
  1173. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1174. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1175. const targetNames = meshDef.extras.targetNames;
  1176. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1177. mesh.morphTargetDictionary = {};
  1178. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1179. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1180. }
  1181. } else {
  1182. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1183. }
  1184. }
  1185. }
  1186. function createPrimitiveKey( primitiveDef ) {
  1187. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1188. let geometryKey;
  1189. if ( dracoExtension ) {
  1190. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1191. } else {
  1192. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1193. }
  1194. return geometryKey;
  1195. }
  1196. function createAttributesKey( attributes ) {
  1197. let attributesKey = '';
  1198. const keys = Object.keys( attributes ).sort();
  1199. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1200. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1201. }
  1202. return attributesKey;
  1203. }
  1204. function getNormalizedComponentScale( constructor ) {
  1205. // Reference:
  1206. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1207. switch ( constructor ) {
  1208. case Int8Array:
  1209. return 1 / 127;
  1210. case Uint8Array:
  1211. return 1 / 255;
  1212. case Int16Array:
  1213. return 1 / 32767;
  1214. case Uint16Array:
  1215. return 1 / 65535;
  1216. default:
  1217. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1218. }
  1219. }
  1220. /* GLTF PARSER */
  1221. class GLTFParser {
  1222. constructor( json = {}, options = {} ) {
  1223. this.json = json;
  1224. this.extensions = {};
  1225. this.plugins = {};
  1226. this.options = options; // loader object cache
  1227. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1228. this.associations = new Map(); // THREE.BufferGeometry caching
  1229. this.primitiveCache = {}; // THREE.Object3D instance caches
  1230. this.meshCache = {
  1231. refs: {},
  1232. uses: {}
  1233. };
  1234. this.cameraCache = {
  1235. refs: {},
  1236. uses: {}
  1237. };
  1238. this.lightCache = {
  1239. refs: {},
  1240. uses: {}
  1241. };
  1242. this.textureCache = {}; // Track node names, to ensure no duplicates
  1243. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1244. // expensive work of uploading a texture to the GPU off the main thread.
  1245. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1246. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1247. } else {
  1248. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1249. }
  1250. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1251. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1252. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1253. this.fileLoader.setResponseType( 'arraybuffer' );
  1254. if ( this.options.crossOrigin === 'use-credentials' ) {
  1255. this.fileLoader.setWithCredentials( true );
  1256. }
  1257. }
  1258. setExtensions( extensions ) {
  1259. this.extensions = extensions;
  1260. }
  1261. setPlugins( plugins ) {
  1262. this.plugins = plugins;
  1263. }
  1264. parse( onLoad, onError ) {
  1265. const parser = this;
  1266. const json = this.json;
  1267. const extensions = this.extensions; // Clear the loader cache
  1268. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1269. this._invokeAll( function ( ext ) {
  1270. return ext._markDefs && ext._markDefs();
  1271. } );
  1272. Promise.all( this._invokeAll( function ( ext ) {
  1273. return ext.beforeRoot && ext.beforeRoot();
  1274. } ) ).then( function () {
  1275. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1276. } ).then( function ( dependencies ) {
  1277. const result = {
  1278. scene: dependencies[ 0 ][ json.scene || 0 ],
  1279. scenes: dependencies[ 0 ],
  1280. animations: dependencies[ 1 ],
  1281. cameras: dependencies[ 2 ],
  1282. asset: json.asset,
  1283. parser: parser,
  1284. userData: {}
  1285. };
  1286. addUnknownExtensionsToUserData( extensions, result, json );
  1287. assignExtrasToUserData( result, json );
  1288. Promise.all( parser._invokeAll( function ( ext ) {
  1289. return ext.afterRoot && ext.afterRoot( result );
  1290. } ) ).then( function () {
  1291. onLoad( result );
  1292. } );
  1293. } ).catch( onError );
  1294. }
  1295. /**
  1296. * Marks the special nodes/meshes in json for efficient parse.
  1297. */
  1298. _markDefs() {
  1299. const nodeDefs = this.json.nodes || [];
  1300. const skinDefs = this.json.skins || [];
  1301. const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1302. // THREE.Object3D. Use the skins' joint references to mark bones.
  1303. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1304. const joints = skinDefs[ skinIndex ].joints;
  1305. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1306. nodeDefs[ joints[ i ] ].isBone = true;
  1307. }
  1308. } // Iterate over all nodes, marking references to shared resources,
  1309. // as well as skeleton joints.
  1310. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1311. const nodeDef = nodeDefs[ nodeIndex ];
  1312. if ( nodeDef.mesh !== undefined ) {
  1313. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1314. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1315. // to mark THREE.SkinnedMesh if node has skin.
  1316. if ( nodeDef.skin !== undefined ) {
  1317. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1318. }
  1319. }
  1320. if ( nodeDef.camera !== undefined ) {
  1321. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1322. }
  1323. }
  1324. }
  1325. /**
  1326. * Counts references to shared node / THREE.Object3D resources. These resources
  1327. * can be reused, or "instantiated", at multiple nodes in the scene
  1328. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1329. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1330. * Textures) can be reused directly and are not marked here.
  1331. *
  1332. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1333. */
  1334. _addNodeRef( cache, index ) {
  1335. if ( index === undefined ) return;
  1336. if ( cache.refs[ index ] === undefined ) {
  1337. cache.refs[ index ] = cache.uses[ index ] = 0;
  1338. }
  1339. cache.refs[ index ] ++;
  1340. }
  1341. /** Returns a reference to a shared resource, cloning it if necessary. */
  1342. _getNodeRef( cache, index, object ) {
  1343. if ( cache.refs[ index ] <= 1 ) return object;
  1344. const ref = object.clone();
  1345. ref.name += '_instance_' + cache.uses[ index ] ++;
  1346. return ref;
  1347. }
  1348. _invokeOne( func ) {
  1349. const extensions = Object.values( this.plugins );
  1350. extensions.push( this );
  1351. for ( let i = 0; i < extensions.length; i ++ ) {
  1352. const result = func( extensions[ i ] );
  1353. if ( result ) return result;
  1354. }
  1355. return null;
  1356. }
  1357. _invokeAll( func ) {
  1358. const extensions = Object.values( this.plugins );
  1359. extensions.unshift( this );
  1360. const pending = [];
  1361. for ( let i = 0; i < extensions.length; i ++ ) {
  1362. const result = func( extensions[ i ] );
  1363. if ( result ) pending.push( result );
  1364. }
  1365. return pending;
  1366. }
  1367. /**
  1368. * Requests the specified dependency asynchronously, with caching.
  1369. * @param {string} type
  1370. * @param {number} index
  1371. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1372. */
  1373. getDependency( type, index ) {
  1374. const cacheKey = type + ':' + index;
  1375. let dependency = this.cache.get( cacheKey );
  1376. if ( ! dependency ) {
  1377. switch ( type ) {
  1378. case 'scene':
  1379. dependency = this.loadScene( index );
  1380. break;
  1381. case 'node':
  1382. dependency = this.loadNode( index );
  1383. break;
  1384. case 'mesh':
  1385. dependency = this._invokeOne( function ( ext ) {
  1386. return ext.loadMesh && ext.loadMesh( index );
  1387. } );
  1388. break;
  1389. case 'accessor':
  1390. dependency = this.loadAccessor( index );
  1391. break;
  1392. case 'bufferView':
  1393. dependency = this._invokeOne( function ( ext ) {
  1394. return ext.loadBufferView && ext.loadBufferView( index );
  1395. } );
  1396. break;
  1397. case 'buffer':
  1398. dependency = this.loadBuffer( index );
  1399. break;
  1400. case 'material':
  1401. dependency = this._invokeOne( function ( ext ) {
  1402. return ext.loadMaterial && ext.loadMaterial( index );
  1403. } );
  1404. break;
  1405. case 'texture':
  1406. dependency = this._invokeOne( function ( ext ) {
  1407. return ext.loadTexture && ext.loadTexture( index );
  1408. } );
  1409. break;
  1410. case 'skin':
  1411. dependency = this.loadSkin( index );
  1412. break;
  1413. case 'animation':
  1414. dependency = this.loadAnimation( index );
  1415. break;
  1416. case 'camera':
  1417. dependency = this.loadCamera( index );
  1418. break;
  1419. default:
  1420. throw new Error( 'Unknown type: ' + type );
  1421. }
  1422. this.cache.add( cacheKey, dependency );
  1423. }
  1424. return dependency;
  1425. }
  1426. /**
  1427. * Requests all dependencies of the specified type asynchronously, with caching.
  1428. * @param {string} type
  1429. * @return {Promise<Array<Object>>}
  1430. */
  1431. getDependencies( type ) {
  1432. let dependencies = this.cache.get( type );
  1433. if ( ! dependencies ) {
  1434. const parser = this;
  1435. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1436. dependencies = Promise.all( defs.map( function ( def, index ) {
  1437. return parser.getDependency( type, index );
  1438. } ) );
  1439. this.cache.add( type, dependencies );
  1440. }
  1441. return dependencies;
  1442. }
  1443. /**
  1444. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1445. * @param {number} bufferIndex
  1446. * @return {Promise<ArrayBuffer>}
  1447. */
  1448. loadBuffer( bufferIndex ) {
  1449. const bufferDef = this.json.buffers[ bufferIndex ];
  1450. const loader = this.fileLoader;
  1451. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1452. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1453. } // If present, GLB container is required to be the first buffer.
  1454. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1455. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1456. }
  1457. const options = this.options;
  1458. return new Promise( function ( resolve, reject ) {
  1459. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1460. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1461. } );
  1462. } );
  1463. }
  1464. /**
  1465. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1466. * @param {number} bufferViewIndex
  1467. * @return {Promise<ArrayBuffer>}
  1468. */
  1469. loadBufferView( bufferViewIndex ) {
  1470. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1471. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1472. const byteLength = bufferViewDef.byteLength || 0;
  1473. const byteOffset = bufferViewDef.byteOffset || 0;
  1474. return buffer.slice( byteOffset, byteOffset + byteLength );
  1475. } );
  1476. }
  1477. /**
  1478. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1479. * @param {number} accessorIndex
  1480. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1481. */
  1482. loadAccessor( accessorIndex ) {
  1483. const parser = this;
  1484. const json = this.json;
  1485. const accessorDef = this.json.accessors[ accessorIndex ];
  1486. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1487. // Ignore empty accessors, which may be used to declare runtime
  1488. // information about attributes coming from another source (e.g. Draco
  1489. // compression extension).
  1490. return Promise.resolve( null );
  1491. }
  1492. const pendingBufferViews = [];
  1493. if ( accessorDef.bufferView !== undefined ) {
  1494. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1495. } else {
  1496. pendingBufferViews.push( null );
  1497. }
  1498. if ( accessorDef.sparse !== undefined ) {
  1499. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1500. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1501. }
  1502. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1503. const bufferView = bufferViews[ 0 ];
  1504. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1505. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1506. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1507. const itemBytes = elementBytes * itemSize;
  1508. const byteOffset = accessorDef.byteOffset || 0;
  1509. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1510. const normalized = accessorDef.normalized === true;
  1511. let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1512. if ( byteStride && byteStride !== itemBytes ) {
  1513. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1514. // This makes sure that IBA.count reflects accessor.count properly
  1515. const ibSlice = Math.floor( byteOffset / byteStride );
  1516. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1517. let ib = parser.cache.get( ibCacheKey );
  1518. if ( ! ib ) {
  1519. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1520. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1521. parser.cache.add( ibCacheKey, ib );
  1522. }
  1523. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1524. } else {
  1525. if ( bufferView === null ) {
  1526. array = new TypedArray( accessorDef.count * itemSize );
  1527. } else {
  1528. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1529. }
  1530. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1531. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1532. if ( accessorDef.sparse !== undefined ) {
  1533. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1534. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1535. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1536. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1537. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1538. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1539. if ( bufferView !== null ) {
  1540. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1541. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1542. }
  1543. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1544. const index = sparseIndices[ i ];
  1545. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1546. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1547. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1548. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1549. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1550. }
  1551. }
  1552. return bufferAttribute;
  1553. } );
  1554. }
  1555. /**
  1556. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1557. * @param {number} textureIndex
  1558. * @return {Promise<THREE.Texture>}
  1559. */
  1560. loadTexture( textureIndex ) {
  1561. const json = this.json;
  1562. const options = this.options;
  1563. const textureDef = json.textures[ textureIndex ];
  1564. const source = json.images[ textureDef.source ];
  1565. let loader = this.textureLoader;
  1566. if ( source.uri ) {
  1567. const handler = options.manager.getHandler( source.uri );
  1568. if ( handler !== null ) loader = handler;
  1569. }
  1570. return this.loadTextureImage( textureIndex, source, loader );
  1571. }
  1572. loadTextureImage( textureIndex, source, loader ) {
  1573. const parser = this;
  1574. const json = this.json;
  1575. const options = this.options;
  1576. const textureDef = json.textures[ textureIndex ];
  1577. const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
  1578. if ( this.textureCache[ cacheKey ] ) {
  1579. // See https://github.com/mrdoob/three.js/issues/21559.
  1580. return this.textureCache[ cacheKey ];
  1581. }
  1582. const URL = self.URL || self.webkitURL;
  1583. let sourceURI = source.uri || '';
  1584. let isObjectURL = false;
  1585. let hasAlpha = true;
  1586. const isJPEG = sourceURI.search( /\.jpe?g($|\?)/i ) > 0 || sourceURI.search( /^data\:image\/jpeg/ ) === 0;
  1587. if ( source.mimeType === 'image/jpeg' || isJPEG ) hasAlpha = false;
  1588. if ( source.bufferView !== undefined ) {
  1589. // Load binary image data from bufferView, if provided.
  1590. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1591. if ( source.mimeType === 'image/png' ) {
  1592. // Inspect the PNG 'IHDR' chunk to determine whether the image could have an
  1593. // alpha channel. This check is conservative — the image could have an alpha
  1594. // channel with all values == 1, and the indexed type (colorType == 3) only
  1595. // sometimes contains alpha.
  1596. //
  1597. // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header
  1598. const colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false );
  1599. hasAlpha = colorType === 6 || colorType === 4 || colorType === 3;
  1600. }
  1601. isObjectURL = true;
  1602. const blob = new Blob( [ bufferView ], {
  1603. type: source.mimeType
  1604. } );
  1605. sourceURI = URL.createObjectURL( blob );
  1606. return sourceURI;
  1607. } );
  1608. } else if ( source.uri === undefined ) {
  1609. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1610. }
  1611. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1612. return new Promise( function ( resolve, reject ) {
  1613. let onLoad = resolve;
  1614. if ( loader.isImageBitmapLoader === true ) {
  1615. onLoad = function ( imageBitmap ) {
  1616. const texture = new THREE.Texture( imageBitmap );
  1617. texture.needsUpdate = true;
  1618. resolve( texture );
  1619. };
  1620. }
  1621. loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1622. } );
  1623. } ).then( function ( texture ) {
  1624. // Clean up resources and configure THREE.Texture.
  1625. if ( isObjectURL === true ) {
  1626. URL.revokeObjectURL( sourceURI );
  1627. }
  1628. texture.flipY = false;
  1629. if ( textureDef.name ) texture.name = textureDef.name; // When there is definitely no alpha channel in the texture, set THREE.RGBFormat to save space.
  1630. if ( ! hasAlpha ) texture.format = THREE.RGBFormat;
  1631. const samplers = json.samplers || {};
  1632. const sampler = samplers[ textureDef.sampler ] || {};
  1633. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1634. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1635. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1636. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1637. parser.associations.set( texture, {
  1638. type: 'textures',
  1639. index: textureIndex
  1640. } );
  1641. return texture;
  1642. } ).catch( function () {
  1643. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1644. return null;
  1645. } );
  1646. this.textureCache[ cacheKey ] = promise;
  1647. return promise;
  1648. }
  1649. /**
  1650. * Asynchronously assigns a texture to the given material parameters.
  1651. * @param {Object} materialParams
  1652. * @param {string} mapName
  1653. * @param {Object} mapDef
  1654. * @return {Promise<Texture>}
  1655. */
  1656. assignTexture( materialParams, mapName, mapDef ) {
  1657. const parser = this;
  1658. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1659. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1660. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1661. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1662. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1663. }
  1664. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1665. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1666. if ( transform ) {
  1667. const gltfReference = parser.associations.get( texture );
  1668. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1669. parser.associations.set( texture, gltfReference );
  1670. }
  1671. }
  1672. materialParams[ mapName ] = texture;
  1673. return texture;
  1674. } );
  1675. }
  1676. /**
  1677. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1678. * already has a material (generated from the glTF material options alone)
  1679. * but reuse of the same glTF material may require multiple threejs materials
  1680. * to accommodate different primitive types, defines, etc. New materials will
  1681. * be created if necessary, and reused from a cache.
  1682. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1683. */
  1684. assignFinalMaterial( mesh ) {
  1685. const geometry = mesh.geometry;
  1686. let material = mesh.material;
  1687. const useVertexTangents = geometry.attributes.tangent !== undefined;
  1688. const useVertexColors = geometry.attributes.color !== undefined;
  1689. const useFlatShading = geometry.attributes.normal === undefined;
  1690. if ( mesh.isPoints ) {
  1691. const cacheKey = 'PointsMaterial:' + material.uuid;
  1692. let pointsMaterial = this.cache.get( cacheKey );
  1693. if ( ! pointsMaterial ) {
  1694. pointsMaterial = new THREE.PointsMaterial();
  1695. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1696. pointsMaterial.color.copy( material.color );
  1697. pointsMaterial.map = material.map;
  1698. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1699. this.cache.add( cacheKey, pointsMaterial );
  1700. }
  1701. material = pointsMaterial;
  1702. } else if ( mesh.isLine ) {
  1703. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1704. let lineMaterial = this.cache.get( cacheKey );
  1705. if ( ! lineMaterial ) {
  1706. lineMaterial = new THREE.LineBasicMaterial();
  1707. THREE.Material.prototype.copy.call( lineMaterial, material );
  1708. lineMaterial.color.copy( material.color );
  1709. this.cache.add( cacheKey, lineMaterial );
  1710. }
  1711. material = lineMaterial;
  1712. } // Clone the material if it will be modified
  1713. if ( useVertexTangents || useVertexColors || useFlatShading ) {
  1714. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1715. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1716. if ( useVertexTangents ) cacheKey += 'vertex-tangents:';
  1717. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1718. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1719. let cachedMaterial = this.cache.get( cacheKey );
  1720. if ( ! cachedMaterial ) {
  1721. cachedMaterial = material.clone();
  1722. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1723. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1724. if ( useVertexTangents ) {
  1725. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1726. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1727. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1728. }
  1729. this.cache.add( cacheKey, cachedMaterial );
  1730. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1731. }
  1732. material = cachedMaterial;
  1733. } // workarounds for mesh and geometry
  1734. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1735. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1736. }
  1737. mesh.material = material;
  1738. }
  1739. getMaterialType() {
  1740. return THREE.MeshStandardMaterial;
  1741. }
  1742. /**
  1743. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1744. * @param {number} materialIndex
  1745. * @return {Promise<Material>}
  1746. */
  1747. loadMaterial( materialIndex ) {
  1748. const parser = this;
  1749. const json = this.json;
  1750. const extensions = this.extensions;
  1751. const materialDef = json.materials[ materialIndex ];
  1752. let materialType;
  1753. const materialParams = {};
  1754. const materialExtensions = materialDef.extensions || {};
  1755. const pending = [];
  1756. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1757. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1758. materialType = sgExtension.getMaterialType();
  1759. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1760. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1761. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1762. materialType = kmuExtension.getMaterialType();
  1763. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1764. } else {
  1765. // Specification:
  1766. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1767. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1768. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1769. materialParams.opacity = 1.0;
  1770. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1771. const array = metallicRoughness.baseColorFactor;
  1772. materialParams.color.fromArray( array );
  1773. materialParams.opacity = array[ 3 ];
  1774. }
  1775. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1776. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1777. }
  1778. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1779. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1780. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1781. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1782. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1783. }
  1784. materialType = this._invokeOne( function ( ext ) {
  1785. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1786. } );
  1787. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1788. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1789. } ) ) );
  1790. }
  1791. if ( materialDef.doubleSided === true ) {
  1792. materialParams.side = THREE.DoubleSide;
  1793. }
  1794. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1795. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1796. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1797. materialParams.depthWrite = false;
  1798. } else {
  1799. materialParams.format = THREE.RGBFormat;
  1800. materialParams.transparent = false;
  1801. if ( alphaMode === ALPHA_MODES.MASK ) {
  1802. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1803. }
  1804. }
  1805. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1806. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1807. materialParams.normalScale = new THREE.Vector2( 1, - 1 );
  1808. if ( materialDef.normalTexture.scale !== undefined ) {
  1809. materialParams.normalScale.set( materialDef.normalTexture.scale, - materialDef.normalTexture.scale );
  1810. }
  1811. }
  1812. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1813. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1814. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1815. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1816. }
  1817. }
  1818. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1819. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1820. }
  1821. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1822. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1823. }
  1824. return Promise.all( pending ).then( function () {
  1825. let material;
  1826. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1827. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1828. } else {
  1829. material = new materialType( materialParams );
  1830. }
  1831. if ( materialDef.name ) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1832. if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
  1833. if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
  1834. assignExtrasToUserData( material, materialDef );
  1835. parser.associations.set( material, {
  1836. type: 'materials',
  1837. index: materialIndex
  1838. } );
  1839. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1840. return material;
  1841. } );
  1842. }
  1843. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  1844. createUniqueName( originalName ) {
  1845. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1846. let name = sanitizedName;
  1847. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1848. name = sanitizedName + '_' + i;
  1849. }
  1850. this.nodeNamesUsed[ name ] = true;
  1851. return name;
  1852. }
  1853. /**
  1854. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1855. *
  1856. * Creates BufferGeometries from primitives.
  1857. *
  1858. * @param {Array<GLTF.Primitive>} primitives
  1859. * @return {Promise<Array<BufferGeometry>>}
  1860. */
  1861. loadGeometries( primitives ) {
  1862. const parser = this;
  1863. const extensions = this.extensions;
  1864. const cache = this.primitiveCache;
  1865. function createDracoPrimitive( primitive ) {
  1866. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  1867. return addPrimitiveAttributes( geometry, primitive, parser );
  1868. } );
  1869. }
  1870. const pending = [];
  1871. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1872. const primitive = primitives[ i ];
  1873. const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  1874. const cached = cache[ cacheKey ];
  1875. if ( cached ) {
  1876. // Use the cached geometry if it exists
  1877. pending.push( cached.promise );
  1878. } else {
  1879. let geometryPromise;
  1880. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1881. // Use DRACO geometry if available
  1882. geometryPromise = createDracoPrimitive( primitive );
  1883. } else {
  1884. // Otherwise create a new geometry
  1885. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1886. } // Cache this geometry
  1887. cache[ cacheKey ] = {
  1888. primitive: primitive,
  1889. promise: geometryPromise
  1890. };
  1891. pending.push( geometryPromise );
  1892. }
  1893. }
  1894. return Promise.all( pending );
  1895. }
  1896. /**
  1897. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1898. * @param {number} meshIndex
  1899. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1900. */
  1901. loadMesh( meshIndex ) {
  1902. const parser = this;
  1903. const json = this.json;
  1904. const extensions = this.extensions;
  1905. const meshDef = json.meshes[ meshIndex ];
  1906. const primitives = meshDef.primitives;
  1907. const pending = [];
  1908. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1909. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  1910. pending.push( material );
  1911. }
  1912. pending.push( parser.loadGeometries( primitives ) );
  1913. return Promise.all( pending ).then( function ( results ) {
  1914. const materials = results.slice( 0, results.length - 1 );
  1915. const geometries = results[ results.length - 1 ];
  1916. const meshes = [];
  1917. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  1918. const geometry = geometries[ i ];
  1919. const primitive = primitives[ i ]; // 1. create THREE.Mesh
  1920. let mesh;
  1921. const material = materials[ i ];
  1922. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  1923. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  1924. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  1925. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  1926. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  1927. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  1928. mesh.normalizeSkinWeights();
  1929. }
  1930. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  1931. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  1932. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  1933. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  1934. }
  1935. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  1936. mesh = new THREE.LineSegments( geometry, material );
  1937. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  1938. mesh = new THREE.Line( geometry, material );
  1939. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  1940. mesh = new THREE.LineLoop( geometry, material );
  1941. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  1942. mesh = new THREE.Points( geometry, material );
  1943. } else {
  1944. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  1945. }
  1946. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  1947. updateMorphTargets( mesh, meshDef );
  1948. }
  1949. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  1950. assignExtrasToUserData( mesh, meshDef );
  1951. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  1952. parser.assignFinalMaterial( mesh );
  1953. meshes.push( mesh );
  1954. }
  1955. if ( meshes.length === 1 ) {
  1956. return meshes[ 0 ];
  1957. }
  1958. const group = new THREE.Group();
  1959. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  1960. group.add( meshes[ i ] );
  1961. }
  1962. return group;
  1963. } );
  1964. }
  1965. /**
  1966. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  1967. * @param {number} cameraIndex
  1968. * @return {Promise<THREE.Camera>}
  1969. */
  1970. loadCamera( cameraIndex ) {
  1971. let camera;
  1972. const cameraDef = this.json.cameras[ cameraIndex ];
  1973. const params = cameraDef[ cameraDef.type ];
  1974. if ( ! params ) {
  1975. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  1976. return;
  1977. }
  1978. if ( cameraDef.type === 'perspective' ) {
  1979. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  1980. } else if ( cameraDef.type === 'orthographic' ) {
  1981. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  1982. }
  1983. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  1984. assignExtrasToUserData( camera, cameraDef );
  1985. return Promise.resolve( camera );
  1986. }
  1987. /**
  1988. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  1989. * @param {number} skinIndex
  1990. * @return {Promise<Object>}
  1991. */
  1992. loadSkin( skinIndex ) {
  1993. const skinDef = this.json.skins[ skinIndex ];
  1994. const skinEntry = {
  1995. joints: skinDef.joints
  1996. };
  1997. if ( skinDef.inverseBindMatrices === undefined ) {
  1998. return Promise.resolve( skinEntry );
  1999. }
  2000. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2001. skinEntry.inverseBindMatrices = accessor;
  2002. return skinEntry;
  2003. } );
  2004. }
  2005. /**
  2006. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2007. * @param {number} animationIndex
  2008. * @return {Promise<AnimationClip>}
  2009. */
  2010. loadAnimation( animationIndex ) {
  2011. const json = this.json;
  2012. const animationDef = json.animations[ animationIndex ];
  2013. const pendingNodes = [];
  2014. const pendingInputAccessors = [];
  2015. const pendingOutputAccessors = [];
  2016. const pendingSamplers = [];
  2017. const pendingTargets = [];
  2018. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2019. const channel = animationDef.channels[ i ];
  2020. const sampler = animationDef.samplers[ channel.sampler ];
  2021. const target = channel.target;
  2022. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2023. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2024. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2025. pendingNodes.push( this.getDependency( 'node', name ) );
  2026. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2027. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2028. pendingSamplers.push( sampler );
  2029. pendingTargets.push( target );
  2030. }
  2031. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2032. const nodes = dependencies[ 0 ];
  2033. const inputAccessors = dependencies[ 1 ];
  2034. const outputAccessors = dependencies[ 2 ];
  2035. const samplers = dependencies[ 3 ];
  2036. const targets = dependencies[ 4 ];
  2037. const tracks = [];
  2038. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2039. const node = nodes[ i ];
  2040. const inputAccessor = inputAccessors[ i ];
  2041. const outputAccessor = outputAccessors[ i ];
  2042. const sampler = samplers[ i ];
  2043. const target = targets[ i ];
  2044. if ( node === undefined ) continue;
  2045. node.updateMatrix();
  2046. node.matrixAutoUpdate = true;
  2047. let TypedKeyframeTrack;
  2048. switch ( PATH_PROPERTIES[ target.path ] ) {
  2049. case PATH_PROPERTIES.weights:
  2050. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2051. break;
  2052. case PATH_PROPERTIES.rotation:
  2053. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2054. break;
  2055. case PATH_PROPERTIES.position:
  2056. case PATH_PROPERTIES.scale:
  2057. default:
  2058. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2059. break;
  2060. }
  2061. const targetName = node.name ? node.name : node.uuid;
  2062. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2063. const targetNames = [];
  2064. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2065. // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh.
  2066. node.traverse( function ( object ) {
  2067. if ( object.isMesh === true && object.morphTargetInfluences ) {
  2068. targetNames.push( object.name ? object.name : object.uuid );
  2069. }
  2070. } );
  2071. } else {
  2072. targetNames.push( targetName );
  2073. }
  2074. let outputArray = outputAccessor.array;
  2075. if ( outputAccessor.normalized ) {
  2076. const scale = getNormalizedComponentScale( outputArray.constructor );
  2077. const scaled = new Float32Array( outputArray.length );
  2078. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2079. scaled[ j ] = outputArray[ j ] * scale;
  2080. }
  2081. outputArray = scaled;
  2082. }
  2083. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2084. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  2085. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2086. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2087. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2088. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2089. // must be divided by three to get the interpolant's sampleSize argument.
  2090. const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2091. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2092. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2093. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2094. }
  2095. tracks.push( track );
  2096. }
  2097. }
  2098. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2099. return new THREE.AnimationClip( name, undefined, tracks );
  2100. } );
  2101. }
  2102. createNodeMesh( nodeIndex ) {
  2103. const json = this.json;
  2104. const parser = this;
  2105. const nodeDef = json.nodes[ nodeIndex ];
  2106. if ( nodeDef.mesh === undefined ) return null;
  2107. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2108. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  2109. if ( nodeDef.weights !== undefined ) {
  2110. node.traverse( function ( o ) {
  2111. if ( ! o.isMesh ) return;
  2112. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2113. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2114. }
  2115. } );
  2116. }
  2117. return node;
  2118. } );
  2119. }
  2120. /**
  2121. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2122. * @param {number} nodeIndex
  2123. * @return {Promise<Object3D>}
  2124. */
  2125. loadNode( nodeIndex ) {
  2126. const json = this.json;
  2127. const extensions = this.extensions;
  2128. const parser = this;
  2129. const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2130. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2131. return function () {
  2132. const pending = [];
  2133. const meshPromise = parser._invokeOne( function ( ext ) {
  2134. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2135. } );
  2136. if ( meshPromise ) {
  2137. pending.push( meshPromise );
  2138. }
  2139. if ( nodeDef.camera !== undefined ) {
  2140. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2141. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2142. } ) );
  2143. }
  2144. parser._invokeAll( function ( ext ) {
  2145. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2146. } ).forEach( function ( promise ) {
  2147. pending.push( promise );
  2148. } );
  2149. return Promise.all( pending );
  2150. }().then( function ( objects ) {
  2151. let node; // .isBone isn't in glTF spec. See ._markDefs
  2152. if ( nodeDef.isBone === true ) {
  2153. node = new THREE.Bone();
  2154. } else if ( objects.length > 1 ) {
  2155. node = new THREE.Group();
  2156. } else if ( objects.length === 1 ) {
  2157. node = objects[ 0 ];
  2158. } else {
  2159. node = new THREE.Object3D();
  2160. }
  2161. if ( node !== objects[ 0 ] ) {
  2162. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2163. node.add( objects[ i ] );
  2164. }
  2165. }
  2166. if ( nodeDef.name ) {
  2167. node.userData.name = nodeDef.name;
  2168. node.name = nodeName;
  2169. }
  2170. assignExtrasToUserData( node, nodeDef );
  2171. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2172. if ( nodeDef.matrix !== undefined ) {
  2173. const matrix = new THREE.Matrix4();
  2174. matrix.fromArray( nodeDef.matrix );
  2175. node.applyMatrix4( matrix );
  2176. } else {
  2177. if ( nodeDef.translation !== undefined ) {
  2178. node.position.fromArray( nodeDef.translation );
  2179. }
  2180. if ( nodeDef.rotation !== undefined ) {
  2181. node.quaternion.fromArray( nodeDef.rotation );
  2182. }
  2183. if ( nodeDef.scale !== undefined ) {
  2184. node.scale.fromArray( nodeDef.scale );
  2185. }
  2186. }
  2187. parser.associations.set( node, {
  2188. type: 'nodes',
  2189. index: nodeIndex
  2190. } );
  2191. return node;
  2192. } );
  2193. }
  2194. /**
  2195. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2196. * @param {number} sceneIndex
  2197. * @return {Promise<Group>}
  2198. */
  2199. loadScene( sceneIndex ) {
  2200. const json = this.json;
  2201. const extensions = this.extensions;
  2202. const sceneDef = this.json.scenes[ sceneIndex ];
  2203. const parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2204. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2205. const scene = new THREE.Group();
  2206. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2207. assignExtrasToUserData( scene, sceneDef );
  2208. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2209. const nodeIds = sceneDef.nodes || [];
  2210. const pending = [];
  2211. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2212. pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
  2213. }
  2214. return Promise.all( pending ).then( function () {
  2215. return scene;
  2216. } );
  2217. }
  2218. }
  2219. function buildNodeHierachy( nodeId, parentObject, json, parser ) {
  2220. const nodeDef = json.nodes[ nodeId ];
  2221. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2222. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2223. let skinEntry;
  2224. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2225. skinEntry = skin;
  2226. const pendingJoints = [];
  2227. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2228. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2229. }
  2230. return Promise.all( pendingJoints );
  2231. } ).then( function ( jointNodes ) {
  2232. node.traverse( function ( mesh ) {
  2233. if ( ! mesh.isMesh ) return;
  2234. const bones = [];
  2235. const boneInverses = [];
  2236. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2237. const jointNode = jointNodes[ j ];
  2238. if ( jointNode ) {
  2239. bones.push( jointNode );
  2240. const mat = new THREE.Matrix4();
  2241. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2242. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2243. }
  2244. boneInverses.push( mat );
  2245. } else {
  2246. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2247. }
  2248. }
  2249. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2250. } );
  2251. return node;
  2252. } );
  2253. } ).then( function ( node ) {
  2254. // build node hierachy
  2255. parentObject.add( node );
  2256. const pending = [];
  2257. if ( nodeDef.children ) {
  2258. const children = nodeDef.children;
  2259. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2260. const child = children[ i ];
  2261. pending.push( buildNodeHierachy( child, node, json, parser ) );
  2262. }
  2263. }
  2264. return Promise.all( pending );
  2265. } );
  2266. }
  2267. /**
  2268. * @param {BufferGeometry} geometry
  2269. * @param {GLTF.Primitive} primitiveDef
  2270. * @param {GLTFParser} parser
  2271. */
  2272. function computeBounds( geometry, primitiveDef, parser ) {
  2273. const attributes = primitiveDef.attributes;
  2274. const box = new THREE.Box3();
  2275. if ( attributes.POSITION !== undefined ) {
  2276. const accessor = parser.json.accessors[ attributes.POSITION ];
  2277. const min = accessor.min;
  2278. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2279. if ( min !== undefined && max !== undefined ) {
  2280. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2281. if ( accessor.normalized ) {
  2282. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2283. box.min.multiplyScalar( boxScale );
  2284. box.max.multiplyScalar( boxScale );
  2285. }
  2286. } else {
  2287. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2288. return;
  2289. }
  2290. } else {
  2291. return;
  2292. }
  2293. const targets = primitiveDef.targets;
  2294. if ( targets !== undefined ) {
  2295. const maxDisplacement = new THREE.Vector3();
  2296. const vector = new THREE.Vector3();
  2297. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2298. const target = targets[ i ];
  2299. if ( target.POSITION !== undefined ) {
  2300. const accessor = parser.json.accessors[ target.POSITION ];
  2301. const min = accessor.min;
  2302. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2303. if ( min !== undefined && max !== undefined ) {
  2304. // we need to get max of absolute components because target weight is [-1,1]
  2305. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2306. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2307. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2308. if ( accessor.normalized ) {
  2309. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2310. vector.multiplyScalar( boxScale );
  2311. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2312. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2313. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2314. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2315. maxDisplacement.max( vector );
  2316. } else {
  2317. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2318. }
  2319. }
  2320. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2321. box.expandByVector( maxDisplacement );
  2322. }
  2323. geometry.boundingBox = box;
  2324. const sphere = new THREE.Sphere();
  2325. box.getCenter( sphere.center );
  2326. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2327. geometry.boundingSphere = sphere;
  2328. }
  2329. /**
  2330. * @param {BufferGeometry} geometry
  2331. * @param {GLTF.Primitive} primitiveDef
  2332. * @param {GLTFParser} parser
  2333. * @return {Promise<BufferGeometry>}
  2334. */
  2335. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2336. const attributes = primitiveDef.attributes;
  2337. const pending = [];
  2338. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2339. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2340. geometry.setAttribute( attributeName, accessor );
  2341. } );
  2342. }
  2343. for ( const gltfAttributeName in attributes ) {
  2344. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  2345. if ( threeAttributeName in geometry.attributes ) continue;
  2346. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2347. }
  2348. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2349. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2350. geometry.setIndex( accessor );
  2351. } );
  2352. pending.push( accessor );
  2353. }
  2354. assignExtrasToUserData( geometry, primitiveDef );
  2355. computeBounds( geometry, primitiveDef, parser );
  2356. return Promise.all( pending ).then( function () {
  2357. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2358. } );
  2359. }
  2360. /**
  2361. * @param {BufferGeometry} geometry
  2362. * @param {Number} drawMode
  2363. * @return {BufferGeometry}
  2364. */
  2365. function toTrianglesDrawMode( geometry, drawMode ) {
  2366. let index = geometry.getIndex(); // generate index if not present
  2367. if ( index === null ) {
  2368. const indices = [];
  2369. const position = geometry.getAttribute( 'position' );
  2370. if ( position !== undefined ) {
  2371. for ( let i = 0; i < position.count; i ++ ) {
  2372. indices.push( i );
  2373. }
  2374. geometry.setIndex( indices );
  2375. index = geometry.getIndex();
  2376. } else {
  2377. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2378. return geometry;
  2379. }
  2380. } //
  2381. const numberOfTriangles = index.count - 2;
  2382. const newIndices = [];
  2383. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2384. // gl.TRIANGLE_FAN
  2385. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2386. newIndices.push( index.getX( 0 ) );
  2387. newIndices.push( index.getX( i ) );
  2388. newIndices.push( index.getX( i + 1 ) );
  2389. }
  2390. } else {
  2391. // gl.TRIANGLE_STRIP
  2392. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2393. if ( i % 2 === 0 ) {
  2394. newIndices.push( index.getX( i ) );
  2395. newIndices.push( index.getX( i + 1 ) );
  2396. newIndices.push( index.getX( i + 2 ) );
  2397. } else {
  2398. newIndices.push( index.getX( i + 2 ) );
  2399. newIndices.push( index.getX( i + 1 ) );
  2400. newIndices.push( index.getX( i ) );
  2401. }
  2402. }
  2403. }
  2404. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2405. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2406. } // build final geometry
  2407. const newGeometry = geometry.clone();
  2408. newGeometry.setIndex( newIndices );
  2409. return newGeometry;
  2410. }
  2411. THREE.GLTFLoader = GLTFLoader;
  2412. } )();